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Friday, October 9, 2009

so i was going to try out a couple of games

so i decided to come up with a rating meter for lulz.

100 point system, 6 categories.



/20 -------------- Gameplay Factor

- is the game good to play? is it tedious to play?
- are the controls convuluted
- is game challenging, engaging and interesting


/15 --------------- Replayability

- Simply put : can you play the game over and over and over again and not get bored of it.

- is there "random" generation of random content to keep the game going


/10 --------------- Graphics

- are these hastily rendered shaders or a beautiful, meticulous environment



/15 --------------- Content


- Does the game has a stupid storyline or none at all?
- Are there a lot of collectible items you need to find?
- Lots of weapons, items, equipment etc.


/20 --------------- Element of Skill / Lulz Factor

i put a lot of emphasis on this point because i believe games that do not utilise player skill is a retarded button mashing game. you do not improve yourself, nor do you have any actual fun by beating anybody just because you played more than them. (MMORPGs)

- Do you require some sort of a level of skill or is it just a button masher?
- Do you get entertained (lulz) by the game by using your skeelz against others.
- Can the game be easily mastered or hard to master that only a few elite people are winning? [this depends on context]


/10 --------------- Frequent updates and downloadable content

- this is important to keep the playerbase happy and entertained




my next review will be on the game left 4 dead.

kthxbai




Reserved.

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